Polaris is a collaborative project between Jules Moore, Logan Bromley, and Zechariah McCarthy that explores a city-like hellscape called Craneville. Within the game, the player explores a small part of the world in a 3D space while engaging in turn-based combat with arachnid robots.
Art + Design
Game Design [BFA]
Jules is a game art student and Texas transplant based in Southeast Michigan. She is most passionate about visual communication in concept art and worldbuilding. When not creating game art, Jules can probably be found studying film, psychology, and history, or napping with her cat.