Dodge of the Decade

Are you ready to duck, dip, and dodge? In Dodge of the Decade, play as historical figures from throughout mankind in the highly competitive 1v1 game of dodgeball. These highly known people have been brought together from throughout the ages to see who will be victorious and the last one standing.

Department>

Design

Department>

Game Design

Contact

Student(s)

Charles Hughes and Michael Antal

Heya there! My name is Charles Hughes, you can call me Charlie, and I am graduating LTU with a BFA in Game Art. I specialize in the art creation process from start to finish and my game engine of choice is Unreal Engine. I love creating cartoony and stylized characters for myself and others in any aspect I can. Ever since I was a kid, I always loved to create new things as well as play video games, so I figured I’d put the two together and now I’m here! When I’m not making games or playing them, I am golfing, bowling, or spending time with my loved family and friends. I am willing to go wherever I am wanted or needed and I am eager to step foot into the game industry for the rest of my life.

Hi! My name is Michael Antal. I am currently a senior aiming to graduate next year with a BFA in Game Design. I am a level designer and world builder that uses software such as Unreal and Blender to create most, if not all, of my projects. I have grown and always played video games and grew fond of the creation process when I started competing in video games. This really drove my passion for level design and map creation. I have worked in many different stylized environments and have not set a specific genre to focus in. I am always up to trying new things and taking on new challenges throughout the creation process. I am currently interning for a company called Wisher Vodka, helping them create land builds for their virtual environments in a game called decentrland. I am looking forward to where my professional career will take me.