> Art + Design Department > Graphic Design
Alumni 2020
> Art + Design Department > Game Design
Alumni 2020
> Art + Design Department > Game Design
Alumni 2020
> Art + Design Department > Game Design
Alumni 2020
> Architecture Department > Architecture [BS | M.Arch]
Alumni 2020
> Art + Design Department > Game Design
Alumni 2020
Designing for the Spectrum: Creating a Spectrum of Architectural Approaches to Aid a Spectrum of Learners
Faith Ten Eyck

This project looks into the increasing rate of individuals being diagnosed with Autism Spectrum Disorder. Schools often create an exclusive environment for a spectrum of learners, from overwhelming classrooms to playgrounds, and changes need to be made to create a more inclusive environment for all learners. As part of Thesis 1 in the fall, I designed a series of Sensory Cubbies that can be incorporated into the casework of a classroom. These custom cabinetry cubby modules allow for a student to have a space within the classroom to take a quick break without needing to leave the classroom. Each cubby module is customizable based on the classroom age and the students’ needs. This allows for the cubbies to be adjusted based on what the individual student needs when using them. Within each cubby, different sensory and material options can be implemented. Including swing seats, an enclosed hammock-style wrap seat, or even a wrapped inflatable or beanbag sensory option. The decisions on the design and contents of the cubbies are based on past research and the work of Toshiko Horiuchi MacAdam. Autism is not going away, as architects and designers, we need to work to create a more inclusive environment everywhere!

Major
M.Arch
Department
Architecture