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CIPHER

Kate Roggow

CIPHER is a board game designed to reintroduce forgotten history in a future world in 2984, where an authoritarian regime has systematically erased all knowledge of the past. Disguised as a government approved game, CIPHER secretly allows players to rediscover real historical events and figures. Each player embodies a famous historical figure with information about their real-life achievements, navigating through significant moments from history. The board game CIPHER consists of the government approved game box, the game board, a welcome paper introducing players to the game and resistance group, board space cards, and character cards for players to embody during the game.

Major

Graphic Design

Department

Graphic Design for Social Innovation

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